The Game Assembly

The Game Assembly is a 2,5 year long education focusing on game development. As a part of the education, we worked in teams to create eight games from scratch. These are the game projects I was a part of during my time at the school.

 

Cuban Crisis

Arcade Shooter, made in eight weeks.

My contributions: Vehicles, props and vegetation.

Download Cuban Crisis

 

Decaying Orbit

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First Person Shooter, made in 9 weeks halftime.

My contributions: Revolver, props and environment textures.

Download Decaying Orbit

 

Mekanika

Real Time Strategy, made in 10 weeks halftime.

My contributions: Environmental props.

 

Smoking Skies

Space Shooter, made in 10 weeks halftime.

My contributions: Concept art, enemy fighter plane, zeppelins, environmental props.

Download Smoking Skies

 

Red Earth

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Turn Based Strategy, made in 8 weeks halftime.

My contributions: Project leader, GUI design, tanks, props.

Download Red Earth

 

So Did the Whales

Shoot ’em Up, made in 8 weeks halftime.

My contributions: Weapons, enemies, props, animation, level building.

 

Mimi’s Adventure

Point and Click, made in 8 weeks halftime.

My contributions: Background, camera angles, environment, props and pick-ups.

 

In Space No One Can Hear You Type

Text Adventure, made in 8 weeks halftime.

My contributions: 2D art.